As I mentioned in my bio (on the About page), I’m also an independent game developer. I’m doing programming, writing, and shitty business and management stuff for Alicrow Entertainment, a tiny startup game dev comapny (though not an official, legal company yet).
Initially, I was working on making my own game creation system, as I couldn’t find a suitable one (has to allow working on Linux, not be bloated, and have the tools that game designers demand). Then I discovered the Godot Engine, an MIT-licensed engine with features comparible to Unity’s. Not a well-known player, and currently not a graphical powerhouse, but I hope to help fix that. Godot seems like the best bet to provide a proper open source, cross-platform solution for indie gam dev.
Alicrow Entertainment’s first game, tentatively titled “Light and Dark”, is a 3D action-adventure/platformer/RPG set in Alicrow, a long time after the events of MW:ADC. The world is now slowly being consumed by the Light and the Dark, two powerful gods that threaten to forever destroy the balance of the world.
Amidst this chaos, two heros set out for the mythical Tree of Knowledge, a tree said rumored to possess absolute knowledge. Whoever finds the Tree will have access to all the answers, and will become a god. But our heroes have no interest in anything so lofty. They only seek answers to their own personal questions. Naturally, they’ll end up in way over their heads and discover a lot of uncomfortable truths.
One of the main characters from MW:ADC will play a large (playable!) role in the latter part of the game. I won’t say who, but they’re one of my personal favorites.